Actor/Counteractor

Within a game, players can be given mechanics that allow players to act or function within the internal system of the game. These action enhance the social aspect as actors provide unique interactions between players. Actors are essential players that are given a role and a certain action(s). Whereas the counteractor is to do the opposite, and \oppose the actors role. The game can be change drastically with change in number of actors/counteractors or actions they can do, in which provides a new experience to the gameplay for players. Overall, the actor and counteractor provide a simpler understanding to the interaction between the roles given to players within a game.

Examples
An example for the simple interaction between both roles is found within the game of Hide and seek. The actor's role is to seek the counteractor and the counteractor's role is to hide from the actor. The game can have multiple counteractors, in which the actor's role is to find all the hiding players.

Although games aren't needed to be limited to singular set actions to certain roles, as this can be seen in a game called "Age of Empires" as an example. The role for the actor is to build an army and attack, in which the player attempts to overrule, conquer or defeat their opponent. In which case, the counteractors role is to build their army and defend against or prevent the actor's onslaught. The game is further enhanced through the unique interaction between the players as the way to win is to essentially be the last one standing. This provides the counteractor and the actor the same amount of actions and same roles, in which created a more complex strategy army game.